Pirates Of The Caribbean: At World’s End Review

Pirates Of The Caribbean: At World’s End

by David McComb |
Published on

Before squandering your booty on the latest Pirates Of The Caribbean swashbuckler, be clear what you really want from the game.

If you’re looking for a sumptuous adventure that apes the stellar production values of the movies, then you’re in luck; from the hilarious digital double of Captain Jack Sparrow - perfect right down to his swaggering gait, smudged mascara and pantomime swordplay - to the game’s sweeping orchestral score and thrilling set-pieces, At World’s End is a striking recreation of Gore Verbinski’s exuberant trilogy. The game’s traditional blend of exploration and puzzle solving also captures POTC’s simple charm, and the flamboyant combat that allows you to be a master swordsman with only minimal skill on the gamepad will make you feel like a salty desperado from the first scrap onwards.

For seasoned gamers, however, At World’s End lacks the vital spark of the titles it shamelessly imitates - Prince Of Persia, The Legend Of Zelda et al – and the heroes’ bewilderingly slow pace will be a source of frustration for gamers weaned on brisker action franchises.

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