Register  |   Log In  |  
Sign up to our weekly newsletter    
Search   
Empire Magazine and iPad
Follow Me on Pinterest
Empire
Trending On Empire
Two free posters with Empire magazine
Subscribe: Get Dead Island: Riptide
Empire's Soundtrack Celebration
90 Years Of Warner Bros.
Your chance to win a Blu-ray every day!
Cannes Film Festival 2013
News, photos and more from the Croisette
Reviews
STAR RATINGS EXPLAINED
Unmissable 5 Stars
Excellent 4 Stars
Good 3 Stars
Poor 2 Stars
Tragic 1 Star

PACKSHOT
Call Of Duty: Black Ops II

GAME DETAILS
Released
13 November 2012
Format
PC, Xbox 360, PS3
Developer
Activision

LATEST GAME REVIEWS
Resident Evil Revelations
3 Star Empire Rating
Metro: Last Light
3 Star Empire Rating
Dead Island: Riptide
2 Star Empire Rating
Persona 4 Arena
4 Star Empire Rating
Soul Sacrifice
3 Star Empire Rating



5 STAR REVIEWS
BioShock Infinite
5 Star Empire Rating
Ni No Kuni: Wrath Of The White Witch
5 Star Empire Rating
Far Cry 3
5 Star Empire Rating
Lego The Lord of the Rings: The Video Game
5 Star Empire Rating
Halo 4
5 Star Empire Rating

Call Of Duty: Black Ops II


Call Of Duty: Black Ops II (2012)
Review
This year’s Call Of Duty entry arrives with some heady expectations. The first Black Ops remains one of the most successful video games of all time, despite attracting controversy over Cuban missions and the brevity of its single-player campaign.

While content is likely to remain as controversial as ever – an early scene features a man being burned alive – Activision can probably rest easy over potential story complaints this time. Not only does the David Goyer-scripted tale cover a respectable eight to ten hours, it also offers branching story paths. Even seasoned players will find some longevity from replaying and seeing how different decisions pan out.

In places, Goyer’s plot seems to echo his work on The Dark Knight Rises, the game’s villain, Menendez, leading a populist uprising not entirely dissimilar to Bane’s. However, the contrast between returning hero Alex Mason’s missions in the 1980s and his son David’s in 2025 provides a complex and involving narrative. It’s as much a story of the fractured relationship between father and child as it is an exploration of America’s collective chickens coming home to roost. With most of Alex’s chapters focusing on one shady, CIA-led American intervention in global politics or another, there’s also an air of criticism towards US policy that’s deeper than expected from what’s often seen as a “hoo-rah!” military shooter franchise.

Switching between the slower, more brutal weapons of the past and the not-quite-sci-fi, high-grade military tech of the future brings two very different flavours to the game. Mason Sr’s sections feel grimy and almost sinister, crossing deserts on horseback or creeping through unforgiving jungle. His son’s feel slick and refined, with advanced complexes and military installations. The biggest disappointment of the campaign, gameplay wise, is that too many of the most interesting gadgets of David’s half of the story rarely appear for long, leaving players questioning their absence in later chapters.

More interesting are the tactical Strike Force missions, seeing you issue commands to a mixture of advanced drones and human soldiers. It’s clearly something of an experiment, and feels like one that Treyarch didn’t quite commit to, as the option remains to ignore overhead strategic views and just run around shooting as usual. Players willing to learn the (admittedly complex) command structure will enjoy the more cerebral element though.

Perhaps more important is the multiplayer aspect. As expected, the 12 modes on offer deliver a healthy variety of online experiences, from the straight-up carnage of free-for-all matches to multi-team efforts demanding planning and co-operation. The balance does still feel skewed to long-time devotees though, and those new to the franchise should probably get used to spraying entire clips in the direction of a rival, only to be downed by a single shot. Mercifully, a training mode aims to bring newcomers up to a semi-competitive level, though expect to spend a lot of time there if you’re a complete recruit or have simply grown rusty since last year’s operation.

Finally, the ubiquitous Zombies mode returns, expanded to offer a fuller team experience. Delivering three sub-modes itself – Tranzit, travelling between inter-linked maps on a bus, unlocking new areas to progress; Grief, a four-on-four versus mode; and no-frills Survival – Zombies is bigger and better than before, rounding out the package with yet more long-term appeal.

Black Ops II is essentially three games in one, its internal trinity offering distinct experiences. Ultimately, what players take away from it will be determined by what they want out of it. The story is meatier than before and genuinely engaging, multiplayer is deep and involved – if a touch unfair for those who can’t commit hundreds of hours to honing their skills – and Zombies is simply fun. With a gorgeous score and hardware-challenging visuals, it’s an undeniably better package than its predecessor. However, despite the changes, this is an iterative rather than revolutionary improvement and the too-brief glimpses of future tech coupled with almost entirely avoidable tactical elements create an aura of playing it safe. Call Of Duty remains the shooter of choice but some time soon we’re going to want a more radical reinvention.


Reviewed by Matt Kamen

Write Your Review
To write your review please login or register.


CURRENT HIGHLIGHTS
Empire's Great Gatsby Video Interviews
Leonardo DiCaprio! Carey Mulligan! Tobey Maguire! Baz Luhrmann!

Cannes Film Festival Videblogisode #3
Featuring Justin Timberlake, Marion Cotillard, Clive Owen and Carey Mulligan!

The Biggest Doctor Who Jaw-Droppers
The Time Lord's biggest surprises over 50 years of TV

Quicksilver & Scarlet Witch: A Beginner's Guide To The Avengers 2 Newcomers
Your primer on the brother and sister joining the A-team

Clint Mansell On Making Requiem For A Dream
'Darren had to edit at night because he could get access to the studio for free then.'

Arrested Development Video Interviews
Say hello to Jeffrey Tambor, David Cross, Tony Hale, Michael Cera and Alia Shawkat

Empire's Favourite Music Moments
From The Pixies to Burt Bacharach via Audioslave

Subscribe For Only £20
Get Dead Island: Riptide and six issues of Empire for only £20! Subscribe now
Steven Spielberg iPad App
Hollywood's most beloved director in this unique iPad special. Download now
Empire iPad Edition
The world's biggest movie magazine available on iPad Download now
Home  |  News  |  Blogs  |  Reviews  |  Future Films  |  Features  |  Interviews  |  Images  |  Competitions  |  Forum  |  iPad  |  Podcast  |  Magazine Contact Us  |  Empire FAQ  |  Subscribe To Empire  |  Register
© Bauer Consumer Media  |  Terms And Conditions  |  Our Data Promise To You  |  Bauer Entertainment Network
Bauer Consumer Media. Company number 1176085 (England). Registered Office: 21 Holborn Viaduct, London EC1A 2DY