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Enslaved: Odyssey to the West

08 October 2010
Xbox 360, PS3
Ninja Theory

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Enslaved: Odyssey to the West

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Enslaved: Odyssey to the West  (2010)
One of the most lushly crafted games of the year, Ninja Theory’s sci-fi riff on the classic Chinese novel Journey to the West is a belting platformer-slash-chopsocky romp that take plays out in an eerily beautiful post-apocalyptic world overrun by rampaging robots. Taking its design cues from the doc Life After People, Ninja Theory populates its post apocalyptic New York City not with drab, bleak colouring, but rather vibrant greens and blues; a world filled with natural flora and fauna that begs to be ogled at, explored and appreciated on a giant telly box.

Truth be told, Enslaved is as impressive as Sony’s Uncharted 2: Among Thieves both in terms of design, characters, acting and a pitch-perfect script thanks to the wordy magic of The Beach and 28 Days Later’s Alex Garland, and Ninja Theory’s creative guru, Tameem Antoniades. Despite a saggy midsection, Garland, Antoniades and star, Andy Serkis (doubling as both co-director and Enslaved lead character, Monkey) deliver the goods via expert pacing, solid platforming, spectacular set-pieces and punchy cut scenes that never overstay their welcome.

Yes, it is a little too cushy to run through but Ninja Theory’s latest is still a meaty adventure, jamming in a sizeable fourteen chapters, every minute of which is filled with captivating brawls, puzzles and a dusting of heart-pounding chases. Definitely this year’s dark horse and a possible contender for Game of the Year come the gaming gongs season.

Reviewed by Sebastian Williamson

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Enslaved: Odyssey to the West

I'm really enjoying this game. It's a breath of fresh air and the story really is fantastic. Yes, it's more like an interactive story than a pure hardcore game, but seeing as these days developers are focusing on online multiplayer experience at the expense of a good story, I really don't mind that. I love the contribution Andy Serkis has made to modern film and I'm really looking forward to his next contribution to games as they really just get better each time. ... More

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Posted by jncorbett at 18:08, 11 November 2010 | Report This Post

Style over content?

I have to agree wit you bleugh07, it looks really nice but there's no challenge. I played it on hard and it felt like I was being guided through the 'intro' of other games. You know the bits where you're learning how to play a game at the beginning? which buttons to press, etc.? The whole game felt like THAT. Would do for a wet weekend, but give me something less controlling like Bioshock, or even Brutal Legend anyday ... More

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Posted by morphie at 10:34, 07 November 2010 | Report This Post

Sorry chaps, but no.

It's not bad, but the game holds your hand so much you wonder why Ninja Theory bothered making it a game. It really should be a film, to be honest. A pretty good one. On par with UC2? I think not. Also, the fact that the game has nothing to offer beyond the single playthrough makes it feel like a rental job. I don't want tacked-on multiplayer but the days of the linear adventure game are sorely numbered, unfortunately. When there are games of the same quality which will last you weeks or months,... More

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Posted by bleugh07 at 23:55, 21 October 2010 | Report This Post

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