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Game Details | Released 13 February 2009 |  | Format PC, Xbox 360, PS3 |  | Developer WB Games |
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F.E.A.R. 2: Project Origin
 Review When it came to talking up F.E.A.R. 2 pre-release, developer Monolith claimed it was going to unleash “the greatest first-person shooter combat ever”. But while the game doesn’t quite achieve its goal of becoming 2009’s answer to Halo or Half-Life, Project Origin is still a gore-soaked, kinetic roller coaster ride that’s guaranteed to sate even the most voracious bloodlust.
In terms of gameplay basics, F.E.A.R. 2 is a thrilling step-up from its predecessor, ditching the dour sprawl of the original in favour of a vibrant and imaginative world where just about everything is destructible, making even briefest gun-fight hugely exciting as the world splinters around you. The chance to take a break from the traditional action to pilot a robot suit also adds variety to the action, and the improved cover system that lets you to kick over objects and shelter behind them brings a dash of strategy to the carnage.
But what F.E.A.R. 2 does best is assault players with a heady blend of psychological terrors and outrageous bloodletting, the unexpected appearances of a creepy ghost and enemies exploding in a fountain of blood and severed limbs cranking up the tension to snapping point and transcending the game’s often predictable gunplay.
Reviewer: David McComb
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Average user rating for F.E.A.R. 2: Project Origin

| RE: F.E.A.R. 2: Project Origin |  | | Felt like a Modern Warfare rip-off. overall this is a relatively good game but there are too many frustrations to make this a quality game. If you like slow-paced, tactical first-shooters that are all about positioning and thought instead of thrilling action and face-to-face combat, then you will enjoy this. If you dont, then leave it on the shelf...
6/10 ... Read More
|  | | robwillphill About me | | 21:34, 04 November 2009 | Report This Post |  |
| |  | | RE: F.E.A.R. 2: Project Origin |  | | I was eagerly anticipating this when it was announced as the first one was an awesome experience. I say experience rather then game as it was the overall feeling of the game that made it so good, sure other games had better controls, some may of have better weapons, better plots but F.E.A.R had a good bit of all that plus it threw in the killer element: FEAR, yep the first game was damn scary, not all the time just in parts and that made it worse as you were lulled at times into a sense of secu... Read More
|  | | satan_claws About me | | 12:32, 06 March 2009 | Report This Post |  |
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