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Game Details | Released 22 April 2005 |  | Format XBox |  | Developer Midway |
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Unreal Championship 2: The Liandre Conflict
 Review Although Microsoft must be chuffed that Halo 2 is the king of blasters, it can’t be so happy that the explosive sequel makes every other Xbox shooter look like trash. Finally, though, a new kill-fest has arrived that brings something fresh to the hackneyed genre.
Uniquely, hitting a button in The Liandri Conflict switches the action to a third-person perspective, allowing players to see their character and use nimble jumps to get into hiding places where they can pick off rivals with a sniper rifle.
The third-person perspective is also important as you can drop your weapons, rush your opponent and leather them with a volley of kicks and punches, more like a fighting game than a space-age blaster.
The environments aren’t quite as lush as those in Halo 2, and the weapons lack the punch of Master Chief’s fearsome arsenal, but this is still the most innovative Xbox blaster of the year.
Reviewer: David McComb
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