The Legend Of Zelda: The Phantom Hourglass Review

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Put Link in the palm of your hand


Having gifted players with over 20 years of Zelda games, there was little doubt that Nintendo’s latest Hyrule outing would be another five-star experience.

But while Link’s new quest features all the stunning set-pieces you’d expect from the series, by using the DS’ unique interface to rework the traditional action it isn’t so much //what// happens in Phantom Hourglass that makes it a revelation, more //how// you play it.

Gone are the days of using the clunky D-pad to steer the action, and now Link is controlled using the DS’ stylus and touch-screen, making for a more natural and intuitive approach to the action. Using weapons and items also feels more instinctive; the boomerang follows lines sketched on the screen, maps can be annotated with notes, and 360-degree spin attacks are unleashed by scribbling a circle.

The DS’ microphone is also put to brilliant use, with players puffing on the mic to blow the dust off ancient books.

With two-player dungeon crawls thrown into the mix, Phantom Hourglass is one of the Nintendo’s greatest achievements and a contender for the best handheld adventure in console history.

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