pete_traynor
Posts: 2931
Joined: 28/11/2006 From: Balboa Towers, Balboa Island, CA
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quote:
ORIGINAL: Marwood quote:
ORIGINAL: pete_traynor quote:
ORIGINAL: Marwood quote:
ORIGINAL: pete_traynor quote:
ORIGINAL: Marwood Yeah that's basically what I was saying in paragraph 2 of my post Pete, just didn't name a specific event However don't you think the studio would just stick Master Chief in there anyway? To use an icon to promote it? That's why I think they'll be more drawn to retelling the same stories on screen. Haha! Oh yeah sorry, still early and my brain doesn’t fully kick into gear until about 11.45! You’re right though. In the interests of brand recognition they’re bound to put Master Chief in there. And have it set on a Halo right to some extent and as you’ve rightly pointed out, this we have seen already! Something different would be great… but that’s a long shot at best! Quite, it's one of the few occasions where I think an adaptation would benefit greatly from a departure of the well known source material. A film version of the fall of Reach would have been the balls before the actual game was being developed because you could have got around Master Chief by showing squads of Spartans in their prime. Oh well, let's see how they do. Those were the best parts of Reach, working as a whole squad of Spartans was amazing. Just on a side note Marwood, have you played Reach? And SPOILER did you see Master Chiefs cameo? Not read them myself but apparently the licensed books say that there was one more than one Spartan left after Reach fell. 7 or 8 of them I believe. Could be cool to chart what happened to them. I have played Reach but no I didn't see that spoiler, I've heard about it but haven't looked into where or when it happens. I'm going to be starting a second playthrough now that I've got some credits to spend on upgraded gear so will look for it then. As for the idea of more Spartans left I agree that it could make the basis for a decent film. It could be a good way to link a film to the main game stories but on a tangent so it would be cannon but hopefully not cover the same ground. I didn’t know about it what I played through. Apparently to see it hold down the right trigger in the last cut scene when Key’s Pelican enters the Pillar of Autumn’s hanger. I just YouTubed it, nothing major but nice to see him all the same.
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