blaud
Posts: 722
Joined: 13/12/2007
|
I adore the Hitman series. I love the need to use more than your trigger finger to complete levels. The Hitman games may not demand it, but they require precision and accuracy to attain the good ranks. Hence, mountains of replayability either experimenting, or just running through the story again. When I was told that Absolution was going to be more accesible and easier than previous instalments, I was a little skeptical. With the end result, however, I couldn't be happier. The levels are as meticulously designed as ever, and the gameplay is far more intuitive that it has been in previous games. The addition of enemies being able to see through your disguise is a questionable one, but I suppose it works. Gameplay is more action-focused this time around, which is a little unfortunate, but not a gamebreaker because the action feels much more accomodating than in previous titles (That said, it's still not a game for gun nuts who like action games that involve blowing the shit out of everything in sight). Levels range from challenging to devilish, but nothing like the hardest levels of Contracts. By the time it's over (which took me roughly 20 hours) there's a number of reasons to go back that include; level challenges, attempting one of the specialist difficulties, or going online on contracts mode, which is always fun. It's not without its' shortcomings, of course, but for value for money, it's well worth the price tag. I normally sell games after I've finished to story whilst the value's still relatively high, but not this. Think I'll be hanging onto this for awhile.....
< Message edited by blaud -- 24/1/2013 5:57:04 PM >
|