talpacino
Posts: 3643
Joined: 15/11/2005 From: The Royal County
|
So yeah, the reviews are fairly excellent so far. I won't have much gaming time until December but I might have to make room for this. The Escapist: 5/5 - Dishonored gives you a beautiful, fascinating, new world to explore, and then makes it your playground for grand misdeeds. Its story of political intrigue and betrayal is told at exactly the right pace, balancing information with action in a way that keeps you interested, but not overloaded. Dishonored is smart enough to know not to try too hard to impress you, and as a result, it will blow you away. IGN: 9.2 - It's a shame that Dishonored's story isn't greater than the sum of its decidedly memorable parts, but its gameplay absolutely is. Each mission is built as an elaborate network of choices for players to explore, and the same can be said for Corvo himself. Each player's selection of powers, perks and other upgrades will inform how they see and interact with this world, and no two play-throughs will be exactly the same. Dishonored is a game you'll talk with your friends about, and that you'll want to play multiple times. In this game there are always other paths to be taken and other challenges to conquer, and that's a refreshing thing indeed. GameSpot: 9.0 - Dishonored's engrossing world and intoxicating interplay of supernatural powers make it a game you'll want to play more than once. StrategyInformer: 9.0 - The plot may be straightforward but the level of detail in the world could inspire countless fan fiction stories. Some choices may not have the consequences you'd demand from Deus Ex or The Witcher but the vast majority do and they'll blow your mind - you remember that side-quest I told you about earlier that sent me to another map entirely? I returned to it later in the game and my actions had left it overrun with Weepers. Get immersed in the world of Dunwall, of Tall-Boys, Weepers, Outsiders, Bone Charms and Granny Rags and you'll be thinking about it long after the credits roll. Here's what you're going to do: buy Dishonored, put it on your system of choice, sit down, take your time, and play until Bioshock Infinite or Thief 4 comes out. But as far as I'm concerned, Irrational and Eidos Montreal really have to step up their game now Dishonored is here. Amazing. Joystiq: 4.5 - What makes Dishonored great are the mechanics made possible by the universe in which it exists. There is a level of replayability and creativity available here that isn't seen in most stealth action games. You aren't just figuring out how you need to get from point A to point B, but how you want to get there. Dishonored is a chat room and water cooler game, the sort where you'll remember your own choices after the game ends. I may not know how Dunwall came to be, but you can bet I'll be talking with friends about the time I've spent there. OXM US: 9.0 - Dishonored's vague morality and stealth systems can be slightly disarming, but thankfully, the game's barely the worse for it. During most of your stay in Dunwall, you'll be captivated by the unique gameplay, gorgeous art direction, and engaging gameworld. Arkane Studios has crafted what's likely the year's best new IP, and by tapping into elements of so many of this generation's greatest games, this adventure sneaks up, grabs you, and won't let go. GamesRadar: 4.5 - Dishonored combines a beautiful, stylized world filled with colorful characters, and gameplay freedom to form a fantastic adventure that you will want to revisit again and again. The open-style missions--combined with the weapons and abilities--make a thrilling playground to explore, tough enemies present a significant challenge, and the multiple outcomes, characters, and setting create an exhilarating world to discover. Dishonored is a game that you won't want to miss. Polygon: 9/10 - Dishonored succeeds, despite its late narrative missteps. With everything against it, Arkane has created a game with a unifying vision and design that stands apart from its contemporaries as something different. But more importantly, Dishonored succeeds as an ambitious game not content to take one thing and do it well. It demands more than most games ever will of its player, and gives more to players than most other games will ever manage Destructoid: 9.0 - Dishonored is that game of 2012. It's the big intellectual property that comes to retail and shows up the competition by being bold, original, and -- more importantly -- brilliant. Easily deserving of its place among the BioShocks and the Borderlandses, Arkane's aggressive, non-aggressive, unsubtle, sneaky, thoroughly versatile tale of intrigue makes for the kind of game that reminds us this generation isn't all straightforward shooters and "me too" trend-seekers. Its level design is some of the very best, its willingness to let the player decide their own path is exhilarating, and the satisfaction gleaned from a mission well done leaves one hungry for more. VideoGamer: 8 - This is a solid single-player adventure that lasts a good amount of time, but it's just a shame that Arkane Studios can't make more of Dishonored's obvious potential. There's plenty of posturing, and the occasional promise of greatness, but ultimately the only part of Dishonored that has any real point is the end of Corvo's blade. GameTrailers: 8.7 - Dishonored gives up big patches of world to explore, secrets to uncover, people to kill or spare, and many ways to go about it all. It's an interesting and often invigorating experience: a stealth game not weighed down by genre conventions, a first-person shooter where you don't have to fire a shot and where jumping won't cause you to pull your hair out. But the intricacy of all its moving parts makes its quirks and blemishes all the more damning. With a tweaked plot, more thoughtful and varied pacing, and better swordplay to match the brilliance of blink, Dishonored would be a classic instead of being merely excellent. GameInformer: 8.75 - Though I was frustrated by the chaos system and how it steers your actions, the heart of Dishonored is about being inventive, adaptable, and ruthless. The team at Arkane Studios has injected an array of cool possibilities into the simulated city of Dunwall, and discovering them all is a blast. When you come face-to-face with the people who wronged you, your only dilemma is deciding which poetic method of elimination will produce coolest result. GiantBomb: 5/5 - Dishonored's greatest contribution to the genre games like Deus Ex helped establish will be best appreciated by those who've been with it from the start, but Arkane has made a game rooted in manipulating artificial intelligence that plays just as well to the guy or gal who wants to shoot stuff. That's impressive. http://www.computerandvideogames.com/371910/dishonored-review-round-up-critics-crown-game-of-the-year-contender/
_____________________________
Currahee! It's a different film. It's a very different film! It's a different shark! Suppose I shot ya..How'd that be?
|