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RE: The LEGO games thread! - 4/10/2012 1:14:27 PM   
clownfoot


Posts: 7909
Joined: 26/9/2005
From: The ickle town of Fuck, Austria
The Pixel Empire recently reviewed a couple of LEGO games on the PSP. If you have a moment pop by and have a look:

http://www.thepixelempire.net/lego-star-wars-ii-the-original-trilogy-psp-review.html
http://www.thepixelempire.net/lego-batman-the-videogame-psp-review.html

Here's my full Star Wars Lego 2 review from the above link:

Some would suggest that the twisted metal genius of the simple paper-clip is the greatest invention ever crafted. Imagine the civil service without such a piece of stationary Ė Whitehall would be awash with a destructive paper tornado akin to a hedgehog being let loose in a condom factory. Others would cite the warm glow of a light bulb as the culmination of human endeavour. No longer would ninjas be quite as successful in creeping around shadowy streets with a chloroform hanky at the ready to jump you. However, the greatest inventions are clearly those artefacts that build on previous concepts and make the original idea better. Case in point, take one well known holy trilogy and merge it with the building blocks of a child's imagination. Here's hoping the clever git that foresaw the winning combination of Star Wars and Lego was handsomely rewarded for his efforts. More so, let's hope the guy that said "let's make a computer game out of this" has been made King in the Halls of Valhalla and is being fed grapes by scantily glad valkyries with massive breasts for all of eternity for his singular contribution to gaming invention.

In a galaxy far, far away Nazi poster boy Luke Skywalker is fed up of dusting crops and attempting to grow a poor man's mullet and wants to get in on the rebellion's action against Imperial might - namely, destroying a giant space station called the Death Star. Along the way he learns about the Force from Obi Wan and Yoda, befriends the likes of Han, Leia, Lando and Chewie, finds himself in far flung places such as the Mos Eisley cantina, the ice planet of Hoth, Cloud City and the forest moon of Endor, before duelling to the death against the pant-wettingly scary Darth Vadar in order to restore the legacy of the Jedi Knights and the Old Empire. Sounds like Star Wars, right? Now imagine that George Lucas' universe - all of the above and the other scenarios that frequent the original trilogy of A New Hope, Empire Strikes Back and Return of the Jedi - is imagined in nothing but Lego. Yes, just Lego! Having goose bumps is a perfectly normal reaction to such knowledge, because there really is little else cooler than an X-Wing fighter flying the trench run... IN LEGO! Or blasting a stormtrooper to death only for his body to fall apart at the hips... just like it would WITH LEGO!

Lego Star Wars II does pretty much exactly the same as its predecessor (albeit without the ball-aching nonsense of Episodes 1, 2 and 3). Essentially a platform game viewed from a high 3D angle, the simple concept is to get your characters to the end of each scenario. This typically means leaping over pitfalls and traps, utilising the correct characters to solve puzzles, blasting your way through hordes of stormtroopers and confiscating a heavy duty AT-AT to make progress all the more easy. The game begins at the start of New Hope; on the rebel blockade runner legging it from a Star Destroyer, whereby you can immediately switch play between either Princess Leia or a rebel militant as you attempt to stowaway C-3P0 and R2-D2 in an escape pod. Once complete a couple of cut screens follow before you are thrown into the next scenario - Luke and Obi Wan rescuing the droids from the Jawa sandcrawler, giving you access to Obi Wan's force skills and lightsaber (which equals coolness to the power of ten). And so on and so forth.

Sure, the scenarios are not deadly accurate to the movies plotting, but they feature enough that is reminiscent. The humorous cut screens provide comical reinterpretations of classic Star Wars scenes (Luke is portrayed as a bumbling simpleton which is ace) and are particularly useful if you've been hiding in a cave for the last thirty years and can't actually remember the plot of Star Wars. Additionally, whenever one of the movies large space battles occur the game switches from its platform roots to a more straightforward 3D shoot 'em up, involving dodging tie-fighters in the likes of the Millenium Falcon or an X-Wing. Two distinct types of level design certainly add diversity to the whole package.

On first play though, Lego Star Wars II does seem stupidly easy to complete. Unsurprisingly, as a game mostly for younger children this means the difficulty level has been compromised. For instance, whilst an energy bar exists characters can never actually die. Death simply results in loosing Lego bits youíve retrieved on the current level (more on those in a sec) and continuing onwards from the point you died. Within a few hours accomplished gamers are likely to have reached the end of Jedi shouting "yahoooooooooooooooo" as the Lego Falcon flies out of the Death Star avoiding the fiery flames of doom. So it's easy then? Well, only if you take the game to be a straightforward A to B exercise. Fortunately, there's much more going on than that.

Once a scenario is complete the whole level opens up in a free play environment. Ledges that were previously out of reach and doors that were inaccessible with the characters provided can now be accessed in free play, leading to the reveal of whole new areas. Furthermore, whilst venturing around the 3D filled landscapes of both the main game and free play there are numerous things to collect. Red bricks, capsules and Lego bits all provide bonuses in game, as well as opening up even further game modes. Additional time trials (such as completing the whole episode under a certain time), bonus levels and bounty hunter missions add to the longevity of the title, and the attempts to collect all the capsules that build the Lego vehicles parked outside Mos Eisley cantina as a players gallery will take some doing. And that's without mentioning the 50 characters that are available to unlock, including the mighty Boba Fett!

Reaching that 100% complete figure will remain elusive for a while providing a good few months of play, and because it's the original trilogy players are much more likely to endure and stick with Lego Star Wars II, despite the initial simplicity. Especially when the game incorporates levels such as the speeder bike sequence from Jedi; bombing through the forest of Endor dodging trees and blowing the crap out of Stormtroopers is such splendid fun its easy to return and frequently play through such levels. Star Wars has always had that added hookability, and in knowing the characters and the set-pieces already, yet being able to participate in them again and again, goes a long way to putting the UMD disc back in the PSP.

Indeed, Lego Star Wars II works amazingly well on the handheld format. Loading times are quick. The cute, cartoony nature of the graphics and the construction of the 3D environments are immediately attractive, and the controls are borderline simple. All the usual John Williams tracks are there included, ranging from the delightful din of the band playing in Mos Eisley's cantina, to the standout Star Wars anthem, to the darker Imperial March of later episodes. Everything that you'd want from a game emblazoned with the iconic title of Star Wars is there and fit for purpose on the smaller handheld system, and in some ways it's the perfect medium for playing the game.

So, whilst the merging of Lego and Star Wars screams a great idea, its good to see that LucasArts have gone to the lengths of making Lego Star Wars II more than a mere novelty concept. For the age range the games targeted at its nigh on perfect, and despite the ease with which experienced gamers will breeze through the main scenarios, there has been enough thought placed into the additional game modes to make it a more worthy challenge in the long-term. And because itís Star Wars, just in LEGO, for many it will be immediately accessible anyway, if only to play as Darth Vadar and force grip stormtroopers into tiny bits of Lego. Or to watch Leia slap Han whenever he accidentally hits her with a blaster. Or to hear the noise R2-D2 makes when he falls off a cliff. Genius! Lego Star Wars II, despite its slightly easy nature, is a perfect fusion of two brilliantly simple concepts and a very attractive proposition on the PSP.



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Post #: 181
RE: The LEGO games thread! - 10/10/2012 5:25:15 PM   
Your Funny Uncle


Posts: 11842
Joined: 14/11/2005
From: The Deepest Depths Of Joypad.....
I'm a little annoyed I've only just realized that Lego LOTR doesn't come out until the end of November. When I pre-ordered it I could have sworn it was the end of October.

Ah well, at least it'll give me chance to finally finish Lego SW TCS and Lego Batman One

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Post #: 182
RE: The LEGO games thread! - 10/10/2012 6:25:08 PM   
ChickMagnet

 

Posts: 1764
Joined: 19/5/2008
From: Salford

quote:

ORIGINAL: Your Funny Uncle

I'm a little annoyed I've only just realized that Lego LOTR doesn't come out until the end of November. When I pre-ordered it I could have sworn it was the end of October.

Ah well, at least it'll give me chance to finally finish Lego SW TCS and Lego Batman One


I swear the pre-order date keeps changing, Amazon are saying 2nd November as are Game where I'm getting it from, Play? 23rd November, however a week ago Play were saying 26th October!

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Post #: 183
RE: The LEGO games thread! - 16/10/2012 1:07:37 PM   
From_Hell


Posts: 1529
Joined: 4/10/2005
From: The foot of the MegaTree
I finished Lego Harry Potter: Years 1-4 last night. Found the final student in peril, gold brick and collected the final character token to complete the game to 100%. Despite not being the biggest Harry Potter fan, I thoroughly enjoyed the game, and it may even replace Lego Batman as my favourite Lego game. Just got 2 achievements to collect and I've got the full 1000G, which is the first time I've ever got 1000G in a game...

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Post #: 184
RE: The LEGO games thread! - 19/10/2012 3:26:31 PM   
Your Funny Uncle


Posts: 11842
Joined: 14/11/2005
From: The Deepest Depths Of Joypad.....

quote:

ORIGINAL: ChickMagnet


quote:

ORIGINAL: Your Funny Uncle

I'm a little annoyed I've only just realized that Lego LOTR doesn't come out until the end of November. When I pre-ordered it I could have sworn it was the end of October.

Ah well, at least it'll give me chance to finally finish Lego SW TCS and Lego Batman One


I swear the pre-order date keeps changing, Amazon are saying 2nd November as are Game where I'm getting it from, Play? 23rd November, however a week ago Play were saying 26th October!


I think it'll be the 23rd November now. I'm guessing they probably decided to make it a little closer to the release of The Hobbit.

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Post #: 185
RE: The LEGO games thread! - 16/11/2012 12:13:41 PM   
DJ Satan


Posts: 9023
Joined: 26/10/2005
From: White Vaart Lane
Completed Star Wars: TCS last night so that is up for grabs if anyone wants it.

That only leaves Indy 2 and Batman 2 to complete.

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Post #: 186
RE: The LEGO games thread! - 19/11/2012 9:46:03 AM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
I've got Batman 2 sitting at home if you'd like to borrow it?

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Post #: 187
RE: The LEGO games thread! - 19/11/2012 9:56:34 AM   
Harry Tuttle


Posts: 7987
Joined: 12/11/2005
From: Sometime in the future.
Any chance I could borrow it after DJ?

It's the only one I have left to play apart from Indy 2 which I've no interest in.

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Post #: 188
RE: The LEGO games thread! - 20/11/2012 3:13:22 PM   
Your Funny Uncle


Posts: 11842
Joined: 14/11/2005
From: The Deepest Depths Of Joypad.....
LEGO LOTR is getting great reviews!

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Post #: 189
RE: The LEGO games thread! - 21/11/2012 8:59:17 PM   
ChickMagnet

 

Posts: 1764
Joined: 19/5/2008
From: Salford
I watched a gameplay video on youtube last night, it looks totes amazeballs................














































.................................... not even ashamed at the usage of totes amazeballs

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Post #: 190
RE: The LEGO games thread! - 25/11/2012 10:03:29 PM   
ChickMagnet

 

Posts: 1764
Joined: 19/5/2008
From: Salford
Has to be said I'm not sure I'm enjoying LotR as much as previous titles, don't get me wrong its still good, just not as good as Batman 2 was

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Post #: 191
RE: The LEGO games thread! - 26/11/2012 8:50:51 PM   
Ref


Posts: 7461
Joined: 5/10/2005
From: Leicester
I'm enjoying Lego: LotR so far, Gimli is fantastic and Aragorn and Legolas having to throw (or shall we say toss) him is genius

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Post #: 192
RE: The LEGO games thread! - 1/12/2012 10:39:45 AM   
ChickMagnet

 

Posts: 1764
Joined: 19/5/2008
From: Salford
A quick update, I do like the game but its glitching quite a few times, particularly when you're near the end of the level

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Post #: 193
RE: The LEGO games thread! - 3/12/2012 1:56:39 PM   
Harry Tuttle


Posts: 7987
Joined: 12/11/2005
From: Sometime in the future.
I finished Lego Batman 2's story mode at the weekend, just got a few gold blocks to collect in free roam mode and then I can get on with the meat and bones of the game which is collecting all the mini kits and stuff in free play.

I really enjoyed this, the flying can be a bit sensitive and annoying as fuck when you get too close to the buildings but, and this is despite me pretty much hating the character, flying around Gotham as Superman while John Williams' classic score kicks in just never gets old. I also found the speech jarring to begin with, it just felt wrong in a Lego title initially but that passed after a bit. I think my only real complaint is that a few of the levels are a bit too long (would have preferred them shorter and more of them) and it has a tendency to crash when picking up a gold brick in free roam mode. I think that's happened to me about 4 or 5 times.

_____________________________

Acting...Naturaaal

Your knowledge of scientific biological transmogrification is only outmatched by your zest for kung-fu treachery!

Blood Island. So called because it's the exact shape of some blood

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Post #: 194
RE: The LEGO games thread! - 8/1/2013 8:56:47 PM   
From_Hell


Posts: 1529
Joined: 4/10/2005
From: The foot of the MegaTree
Lego Marvel Super Heroes has been announced!

http://uk.ign.com/articles/2013/01/08/lego-marvel-super-heroes-announced


_____________________________

"What are you gonna do?"

"What I do best. I'm gonna kill 'em. Anyone that was involved. Anybody who profited from it. Anybody who opens their eyes at me."


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Post #: 195
RE: The LEGO games thread! - 8/1/2013 9:58:00 PM   
rich


Posts: 4640
Joined: 30/9/2005
From: Neo Kobe
Weird, I thought Lego and Marvel had some kind of a dispute (hence why the Amazing Spider-man license went to "MEGA BLOKS"). Guess not any more...

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Post #: 196
RE: The LEGO games thread! - 9/1/2013 8:41:33 AM   
Chief


Posts: 7745
Joined: 30/9/2005
From: Banshee
I'm sold already. Can't wait.

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Post #: 197
RE: The LEGO games thread! - 11/1/2013 10:43:43 AM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
I'm really enjoying the freeplay element of LOTR at the minute, having recently completed the story mode.  One thing though - has anyone actually managed to do the Mines of Moria level in less than 15 mins for the achievement?  I'm starting to get pretty frustrated by this one!

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WWLD?

Every time we think we have measured our capacity to meet a challenge, we look up and we're reminded that that capacity may well be limitless

I left in love, in laughter, and in truth and wherever truth, love and laughter abide, I am there in spirit.

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Post #: 198
RE: The LEGO games thread! - 11/1/2013 1:02:25 PM   
Your Funny Uncle


Posts: 11842
Joined: 14/11/2005
From: The Deepest Depths Of Joypad.....
Me and the lad are slowly working our way through Lego LOTR and loving it. Trying to savour the storyline for as long as possible. Possibly the best Lego game to date, in fact. It is.

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Post #: 199
RE: The LEGO games thread! - 12/1/2013 10:13:40 AM   
emogeek


Posts: 21804
Joined: 15/4/2006
From: Satan's Trampoline

quote:

ORIGINAL: sharkboy

I'm really enjoying the freeplay element of LOTR at the minute, having recently completed the story mode.† One thing though - has anyone actually managed to do the Mines of Moria level in less than 15 mins for the achievement?† I'm starting to get pretty frustrated by this one!



Not sure about on 360, but there's a glitch you can exploit on PS3 (I vowed I would not try it, but got so pissed off that I bit the bullet)

As with Batman 2, I thought the freeplay stuff would be a chore, but loved it to the extent that I found myself playing for hours until I finally cracked the platinum.

And tossing Gimli never gets old

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Post #: 200
RE: The LEGO games thread! - 14/1/2013 8:46:55 AM   
Chief


Posts: 7745
Joined: 30/9/2005
From: Banshee
Finished the story mode yesterday and started digging into the freeplay. Great fun wandering about Middle Earth. Going to get the quests for the red brick multipliers done then go into the freeplay missions I think.

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Post #: 201
RE: The LEGO games thread! - 14/1/2013 12:00:09 PM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
I have to admit, I didn't really like the inclusion of the quest element at the start of the game, but now having completed about 60% of them, I think they're a brilliant addition to the Lego franchise!  Not only is it a cool way to earn those red bricks, but there's plenty of humour to be had too.  It's also interesting to see just how much of the game now takes place in the hubs - finishing the story with little or no minikits/collectibles etc got much less than 50% story completion.  IMO this is a good thing, as it gives the game a little more longevity.  I also like the fact that you can use your treasure items to get strength/high jump/etc powers rather than have to rely on particular characters.

Emogeek, I've checked about a 360 glitch for Moria, and apparently it was patched shortly after release. Of course, I'd downloaded and installed the patch before finding this out so I guess I'll just have to persevere

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WWLD?

Every time we think we have measured our capacity to meet a challenge, we look up and we're reminded that that capacity may well be limitless

I left in love, in laughter, and in truth and wherever truth, love and laughter abide, I am there in spirit.

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Post #: 202
RE: The LEGO games thread! - 18/1/2013 1:14:16 PM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
Hopefully tomorrow should see me getting the 1000gp on LOTR. So before it goes to CEX, would anyone like to borrow it for a couple of weeks?  Established members only of course!

_____________________________

WWLD?

Every time we think we have measured our capacity to meet a challenge, we look up and we're reminded that that capacity may well be limitless

I left in love, in laughter, and in truth and wherever truth, love and laughter abide, I am there in spirit.

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Post #: 203
RE: The LEGO games thread! - 18/1/2013 5:08:08 PM   
Harry Tuttle


Posts: 7987
Joined: 12/11/2005
From: Sometime in the future.
Yes please .

I'll be done with Lego Batman 2 over t'weekend so I'll be sending it back your way on Monday.

It's a great game but fuck me the levels are long and not nearly as much fun as the hub section, which is fantastic.

< Message edited by Harry Tuttle -- 18/1/2013 5:10:25 PM >


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Acting...Naturaaal

Your knowledge of scientific biological transmogrification is only outmatched by your zest for kung-fu treachery!

Blood Island. So called because it's the exact shape of some blood

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Post #: 204
RE: The LEGO games thread! - 19/1/2013 9:00:50 PM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
No probs - I never got to finish it off today after all, but it won't be long now! Once its done and dusted I'll get it into the post. Think I've still got your address in my PMs

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WWLD?

Every time we think we have measured our capacity to meet a challenge, we look up and we're reminded that that capacity may well be limitless

I left in love, in laughter, and in truth and wherever truth, love and laughter abide, I am there in spirit.

(in reply to Harry Tuttle)
Post #: 205
RE: The LEGO games thread! - 20/1/2013 6:41:34 PM   
pedros


Posts: 1667
Joined: 20/10/2005

quote:

ORIGINAL: sharkboy

I have to admit, I didn't really like the inclusion of the quest element at the start of the game, but now having completed about 60% of them, I think they're a brilliant addition to the Lego franchise!† Not only is it a cool way to earn those red bricks, but there's plenty of humour to be had too.† It's also interesting to see just how much of the game now takes place in the hubs - finishing the story with little or no minikits/collectibles etc got much less than 50% story completion.† IMO this is a good thing, as it gives the game a little more longevity.† I also like the fact that you can use your treasure items to get strength/high jump/etc powers rather than have to rely on particular characters.

Emogeek, I've checked about a 360 glitch for Moria, and apparently it was patched shortly after release.†Of course, I'd downloaded and installed the patch before finding this out so I guess I'll just have to persevere


Can you give me any advice on how to do the quests? I tried a couple of them but haven't a clue what to do. One I tried is from Hobbiton, so I assumed was an easy one, and I followed the marker to Amon Hen but then the trail ends and I haven't a clue what I'm looking for! I tried looking both day and night, but to no avail.

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Post #: 206
RE: The LEGO games thread! - 20/1/2013 7:39:06 PM   
sharkboy


Posts: 6272
Joined: 26/9/2005
From: Belfast
The best advice I can give is to leave the quests until you've finished the storyline. Apart from some of the mithril items, most quest items are only available during the episodes (normally 3 per episode plus a blacksmith design for a mithril quest item). I did the story run, then picked up the quest items on my freeplay run through the episodes for the collectibles.

Go to the map screen and hover the cursor over the map stones to see just how many quests you have to complete in each hub area. Their location will also be shown with a green question mark so just set your destination marker and find the quest. Sometimes you'll need certain characters to reveal the quest, so you can either track them on your map or use some of the cheat codes. There's a good walkthrough here that gives you all the info you need for quests, bricks or treasure chests



_____________________________

WWLD?

Every time we think we have measured our capacity to meet a challenge, we look up and we're reminded that that capacity may well be limitless

I left in love, in laughter, and in truth and wherever truth, love and laughter abide, I am there in spirit.

(in reply to pedros)
Post #: 207
RE: The LEGO games thread! - 20/1/2013 8:30:25 PM   
DJ Satan


Posts: 9023
Joined: 26/10/2005
From: White Vaart Lane
I'm still loving it, but some of the precision jumping quest are doing my head in. Changing camera angles, Gollum randomly jumping off walls, dodgy collision detection, water sending you back to the beginning. All getting me close to throwing the controller into the TV. The worst is when you climb high, swap character, but it selects the second character instead. By the time you switch back your first character has jumped to the bottom again.

So far I have just completed all bricks in middle-earth except the ones on Mount Doom and Isengard. Now to start the second play through as soon as it stops clutching.

_____________________________

Don't try to tell me that some power can corrupt a person
You hadn't had enough to know what it's like
You're only angry cause you wish you were in my position
Now nod your head cause you know that I'm right..alright!

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Post #: 208
RE: The LEGO games thread! - 20/1/2013 9:03:05 PM   
darkarius


Posts: 286
Joined: 5/12/2005
From: Passenger seat of The Pork Chop Express
Lego Marvel, I'm sold for sure. Furthermore I'd like to see them get their fingers out and take care of Lego Back To The Future......

And how about Lego Omen trilogy, or Lego Godfather? they'd be great fun. Building a lego chuch spire to spear the poor old preist, or build a severed horses head and plonking it into the bed. So much fun you could have.

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Post #: 209
RE: The LEGO games thread! - 21/1/2013 8:53:19 AM   
Chief


Posts: 7745
Joined: 30/9/2005
From: Banshee

quote:

ORIGINAL: DJ Satan

I'm still loving it, but some of the precision jumping quest are doing my head in. Changing camera angles, Gollum randomly jumping off walls, dodgy collision detection, water sending you back to the beginning. All getting me close to throwing the controller into the TV. The worst is when you climb high, swap character, but it selects the second character instead. By the time you switch back your first character has jumped to the bottom again.
.


That was driving me mental at one point, trying to climb up Mount Doom (I think) to get a block. Kept falling all the way back to the bottom.

Between that and trying to use Gandalf's magic I'm surprised I've got any hair left.

What is the actual position for the blocks in Rivendell?

(in reply to DJ Satan)
Post #: 210
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