Harry Tuttle
Posts: 7525
Joined: 12/11/2005 From: Sometime in the future.
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ORIGINAL: directorscut quote:
ORIGINAL: Harry Tuttle Every single original crew member has been confirmed for a return in ME2 though, is it really inconceivable that they would have moved on? I'm assuming Garrus has moved on to become a Spectre, Tali back to her fleet, Wrex back to being a Merc etc. If they weren't in the game at all I'd share your concerns but they are, so I don't  Tali is a squad member so that's one positive. Only Garrus and Wrex have been confirmed but in what capacity no one knows. Liara, Ashley and Kaidan have not been mentioned by Bioware. And again this is a hugely important mission Shepard is on. Like Kirk in The Motion Picture if (s)he is going to recruit a crew why not recruit the one (s)he trusts instead of completely unknown entities? That's what my character would do. In fact my character would not let them leave the ship in the first place. The end of Mass Effect pointed towards a direct sequel picking up where it left off. I don't like the fact that it's two years later and I had no control over what Shepard was doing in those years. This is suppose to be an RPG afterall. quote:
And how do you know the new crew members won't rock? I have seen the Subject Zero video. Mass Effect is unquestionably one of my favourite games of all time and I have been wanting the sequel ever since, but the marketing for ME2 has done pretty much everything it could to lower my anticipation of the game. I really, really hope my negativity is misplaced. I understand your concerns (especially the 2 years later bit, that is a bummer) but it's Bioware man, BIOWARE! They're not in the habit of fucking up their own IP's. From the article I linked to above. quote:
Subject Zero and Grunt are the ones that people have thought are very two-dimensional. But, they're actually the favorite characters so far, them and a character that is going to be discussed pretty soon. And it's because you learn something like Grunt is this young, kind of crazy almost child-like huge tank guy. But then when you learn what's behind them, then there's so much more of interest. Subject Zero is this tough girl which seems cliché, but when she opens up a little bit of vulnerability it just pulls on your heartstrings and you just go, "Oh she seems so much more real than I expected her to be." And then it totally changes everything because you start to think that you know people like that, you know how she feels. And now you're interacting with these characters as real people. That's the difference. I think people are really attached to characters like Wrex from the first game because of those things. But once you start unlocking those things about these new characters, they all have their own back story and actually that's one of the biggest part of Mass Effect 2 in terms of characters. Since loyalty figures into the story so much, the fact that you have to learn about them and then do something to earn their loyalty -- it's in those missions that you get to learn about who they really are and you get to bond with these characters even more than those in the first game. Have faith. It is going to rock... Oh and with regards to the crew member point according to Wiki (yeah I know) every member of your crew that survived your ME playthrough will be involved in the sequel in some capacity. I know it's only Wiki but that does match with what I read (somewhere, think it was in 360 Gamer or some such magazine) a few months back.
< Message edited by Harry Tuttle -- 6/11/2009 8:35:53 PM >
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Acting...Naturaaal Your knowledge of scientific biological transmogrification is only outmatched by your zest for kung-fu treachery! Blood Island. So called because it's the exact shape of some blood
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