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RE: Assassin's Creed 2

 
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RE: Assassin's Creed 2 - 10/5/2010 10:52:11 PM   
Brobe


Posts: 315
Joined: 13/12/2005
From: Gallifrey
Teaser Trailer - HERE

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Post #: 121
RE: Assassin's Creed 2 - 13/5/2010 9:13:45 AM   
jinks


Posts: 15645
Joined: 30/9/2005
From: A haunted mirror...
After getting the yellow loght of death on my PS3 last friday, i was halfway through the Bonfire of the Vanities DLC story - dunno now if i can be bothered starting again (especially the tombs)....

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Post #: 122
RE: Assassin's Creed 2 - 13/5/2010 11:29:55 AM   
DJ Satan


Posts: 9025
Joined: 26/10/2005
From: White Vaart Lane
quote:

ORIGINAL: jinks

After getting the yellow loght of death on my PS3 last friday, i was halfway through the Bonfire of the Vanities DLC story - dunno now if i can be bothered starting again (especially the tombs)....

Why would you start again? Can't you just swap your drive over?


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Post #: 123
RE: Assassin's Creed 2 - 13/5/2010 1:09:21 PM   
jinks


Posts: 15645
Joined: 30/9/2005
From: A haunted mirror...
Nah, unfortunately not. Had to take my 60Gb PS3 back to the store to swap over for a 120Gb one asit was under warranty, all my saves were on the 60Gb (which had the YLOD) and i couldnt transfer them over - i can still get my DLC for the game, thats no problem; its just mustering the enthusiasm to redo it all and put in the weeks of play to get back to where i'd left off.

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Post #: 124
RE: Assassin's Creed 2 - 17/5/2010 6:01:56 AM   
Pratt82


Posts: 1778
Joined: 4/9/2009
From: York
Just re-rented this so I can finish off the last 3 or 4 achievements I have left on it.

I'm guessing I will have to do some of the story mode to unlock the later cities so I can collect all the feathers and wear the Cape (not sure what it's called) in all the cities?

Boo Hoo! Was hoping I could just jump in, jump around, and get them all. Oh well, this will keep me busy I suppose.

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Post #: 125
RE: Assassin's Creed 2 - 8/6/2010 12:05:10 PM   
fuzzy


Posts: 1898
Joined: 30/10/2007
From: Grizzly Flats
Eventually got around to playing and finishing this recently. Thought the ending was disappointing and very WTF. At least with the first you felt that you had a certain build-up and interesting finish to the proceedings.

That said I did enjoy it up to that point, more vast and complex than the first (even though it lacked that 'novelty' factor).

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Post #: 126
RE: Assassin's Creed 2 - 15/6/2010 2:22:00 PM   
fuzzy


Posts: 1898
Joined: 30/10/2007
From: Grizzly Flats
quote:

ORIGINAL: Brobe

Teaser Trailer - HERE


Assassins Creed 2.5 in a way. Looking foward to the co-op feature.

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Post #: 127
RE: Assassin's Creed 2 - 10/7/2010 5:27:46 PM   
SWOTBM


Posts: 1998
Joined: 6/5/2007
Could someone please tell me (yes or no) if you can carry on free-roaming after you complete the main story.  Havent  completed it yet (on about chapter 8) but I just want to know in case I should get all the other trophies before complete the main quests. 


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Post #: 128
RE: Assassin's Creed 2 - 10/7/2010 6:36:13 PM   
the anomaly


Posts: 6423
Joined: 20/6/2006
quote:

ORIGINAL: fuzzy

quote:

ORIGINAL: Brobe

Teaser Trailer - HERE


Assassins Creed 2.5 in a way. Looking foward to the co-op feature.


Should be interesting ... hopefully. A rental for me.

quote:

ORIGINAL: SWOTBM

Could someone please tell me (yes or no) if you can carry on free-roaming after you complete the main story.  Havent  completed it yet (on about chapter 8) but I just want to know in case I should get all the other trophies before complete the main quests. 



Yep you can carry on roaming.

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Post #: 129
RE: Assassin's Creed 2 - 11/7/2010 4:24:35 PM   
SWOTBM


Posts: 1998
Joined: 6/5/2007
Completed Assassin's Creed 2 today.  As my first AC game it was an interesting experience.  I liked the story but the ending was a bit silly (on a par with GOW3 ending).  Controls were a bit fiddly and I thought they could be tightened up a bit, I still dont really get the fighting controls....The difficulty was a bit non-existent, you could just mash buttons and kill anyone you encounter (this combined with the crap controls is pretty much what I did ).  I liked the climbing and aspects but again the controls seemed a bit hit and miss (thought it was a bad idea to have the drop button as the same button to grab onto ledges ).  Loved the voice acting, found myself walking around the house saying everything in a really bad Italian accent    Actually the setting and detail that went into the locations/bacstory is also a plus, much appreciated.  Gameplay over the credits was a nice touch too, good way of getting people to actually watch them. 

Overall I would give it a 6.5/10

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Post #: 130
RE: Assassin's Creed 2 - 16/7/2010 9:58:46 AM   
losthighway


Posts: 3248
Joined: 25/1/2006
From: Manchesterford
AC2 is currently going for £9.98 (pre-owned) at Game. I've been eyeing it up but yet to buy.

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Post #: 131
RE: Assassin's Creed 2 - 18/7/2010 1:50:03 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
Get it - it's vastly superior to AC which was a tedious bore-fest. I was in two minds to get it because of the crapness of the first but they've sorted all the problems out and it's a great game. 

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Post #: 132
RE: Assassin's Creed 2 - 18/7/2010 1:57:51 PM   
JessFranco


Posts: 2523
Joined: 30/9/2005
From: London
I've been playing it a lot recently. It's a great game. It has its negative points - it's probably too easy and there's too much repetition  - but the gameplay is excellent and the  recreation of Florence and Venice is frequently breathtaking.

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Post #: 133
RE: Assassin's Creed 2 - 18/7/2010 2:55:50 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
I wish the quality of the gameplay was the same in AC1. The setting in that was also amazing, getting to wander round Jerusalem during the crusades, you actually felt you were looking at history. Pretty amazing to get that feeling out of a computer game, it's just a shame it was so crap to play. 

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Post #: 134
RE: Assassin's Creed 2 - 19/7/2010 2:22:25 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
One thing I will say is the money making aspect of AC2 is pretty flawed, it's just way too easy. You do up the Villa and start buying artworks and it starts rolling in. You can even just leave the  game on for an hour and go away and when you come on you've got another 15k in the bank. 

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Post #: 135
RE: Assassin's Creed 2 - 22/7/2010 12:21:34 PM   
BigKovacs


Posts: 3195
Joined: 6/4/2006
From: Textile Street.
I've nearly finished it and it's a great game, a steal for a re
tenner. The combat is a bit sketchy bit the assassinations are great but yeah, why map grab to drop whilst climbing I have no idea.

The voice acting on the main characters is great but there's one guy that does nearly all the bit parts, weird.

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Post #: 136
RE: Assassin's Creed 2 - 22/7/2010 5:40:20 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
It's getting a bit samey at the moment though, there doesn't seem a great deal of variety in the game play. The combat is pretty crap, or maybe I'm just crap at it because sometimes you pull off a counter kill perfectly and others it just doesn't seem to happen and you spend ages hammering away at someone. The straight up fighting doesn't feel particularly exciting at all even when you're surrounded. 

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Post #: 137
RE: Assassin's Creed 2 - 23/7/2010 12:18:25 PM   
BigKovacs


Posts: 3195
Joined: 6/4/2006
From: Textile Street.
Yeah I found it really rewarding and then mind boggilongly dumb, not sure what happened there. I finished it last night and I really liked the ending, it was obvious if you could be bothered to read all the codex or open up the truth video. I felt a bit sorry for Ezio in the end, poor chap, but yeah, great game all round, I really liked it despite a few niggles.

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Post #: 138
RE: Assassin's Creed 2 - 23/7/2010 3:02:49 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
Kovacs you bastard! You've spoilered Ezio 

I've decided to crack on with the main mission, I spent a load of time hunting treasures to start building up my villa and got sidetracked a bit. There's no point looking for treasure anymore because now I'm pulling in 20k every 20 minutes so I can leave that whole part behind.

Gotta say as JessFranco said the game looks stunning at times, they put so much effort into making a great looking environment.


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Post #: 139
RE: Assassin's Creed 2 - 23/7/2010 5:44:25 PM   
BigKovacs


Posts: 3195
Joined: 6/4/2006
From: Textile Street.
Fucking iPhone!!!!!! I swore I wrote a spoiler line above it. Look over my old posts and I'm very anal about it, I always make sure. Fuuuuuuuuuuck!!!!!!!!!!!

Well for what it's worth, it may not be what you think it is.

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Post #: 140
RE: Assassin's Creed 2 - 28/7/2010 12:34:16 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
Don't worry about it! The characters/ story are pretty lame so it's doesn't make that much difference to me.

One of my fav things in AC2 is navigating the Assassin's Tombs to get to the seals - it's a really satisfying part of the game for me for some reason.

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Post #: 141
RE: Assassin's Creed 2 - 28/7/2010 12:56:58 PM   
BigKovacs


Posts: 3195
Joined: 6/4/2006
From: Textile Street.
Yeah they're a lot of fun, old skool platforming in 3D. It's always very satisfying if designed well which AC2 is.

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Post #: 142
RE: Assassin's Creed 2 - 28/7/2010 1:13:10 PM   
jcthefirst


Posts: 4424
Joined: 6/10/2005
From: Bangor
I remember I was stuck on one of the tombs for ages. Like probably about an hour, until I got bored and turned it off. The next day I tried again, and found the ledge I had to use.

I swear it wasn't there before.

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Post #: 143
RE: Assassin's Creed 2 - 28/7/2010 1:21:34 PM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
quote:

ORIGINAL: BigKovacs

Yeah they're a lot of fun, old skool platforming in 3D. It's always very satisfying if designed well which AC2 is.


Yeah those sections are bloody well designed I have to say - I've got one more Assassin's tomb in Venice to go and then it's Altair Armour time

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Post #: 144
RE: Assassin's Creed 2 - 28/7/2010 1:33:23 PM   
Sexual Harassment Panda


Posts: 13290
Joined: 30/9/2005
Just a heads up for all your PS3 owning Assassin's Creed fans to consider having a look at the Free Code thread tomorrow.

http://www.empireonline.com/forum/tm.asp?m=2793934

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Post #: 145
RE: Assassin's Creed 2 - 30/7/2010 1:16:02 PM   
Chief


Posts: 7777
Joined: 30/9/2005
From: Banshee
Thanks to SHP's code giveaway I'll be playing the beta for the Brotherhood MP.
Not your standard deathmatch but each person (up to 8 I believe) is given one other player to target & assassinate.

A cat & mouse game where you'll have to sneak up on your target while watching your back for whoever is hunting you.
I reckon nervous energy will be running high.

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Post #: 146
RE: Assassin's Creed: Brotherhood - 31/7/2010 5:23:13 PM   
Scott_

 

Posts: 4171
Joined: 26/6/2008
From: Leeds
I wish I had a PS3...The Brotherhood multiplayer looks amazing.

http://www.youtube.com/watch?v=gktMzn_oAYw&feature=channel

I hope theres a free roam mode, running across rooftops assassinating your friends would be awesome.

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Post #: 147
RE: Assassin's Creed: Brotherhood - 2/8/2010 7:37:24 AM   
the anomaly


Posts: 6423
Joined: 20/6/2006
The Brotherhood is looking good. Just watched the video on XBL dashboard. Well yesterday. I love the sound of the multiplayer. With multiple contracts out each player, and points for the skill of the assassination. 

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Post #: 148
RE: Assassin's Creed: Brotherhood - 2/8/2010 9:40:12 AM   
Fluke Skywalker


Posts: 9540
Joined: 23/4/2006
From: the dark side of the sun
**** Plot spoilers ****

What the fuck was that ending all about - one minute you think it's about training up modern day peeps to be assassins via the memories of people in the past, the next thing it's a load of supernatural/ fantastical/ alien stuff going down! I enjoyed the direction it took but it did seem a bit out of place.

**** End of spoilers ****

AC2 is a major improvement on the first one but there's something unmistakeably dry and soulless about this franchise. I never give a toss about the characters, the plot was largely uninteresting and by the end just plain weird.

The gameplay was pretty good at times (although still repetitive) but I can't get over the crapness of the fighting, to pull off a counter seems a bit random, and it's never exciting to get to into a fight just a chore. I think the fight mechanics need a major overhaul. It doesn't feel fluid just sluggish and after playing something like Bayonetta ,AC2 really did seem like something out of the dark ages in this respect.

The free-running/ climbing is superb and the way the game looks is stunning, the Assassin's Tombs were a great challenge and the most fun part of the game for me, with the glyphs being an entertainingly strange addition as well.

Overall I think it's gets 7/10 for me, it's lacks sparkle but you have to hand it to the creators for trying to give people a cerebral experience and not dumbing things down at all. The artworks, the historical characters, the puzzles, it's clearly something aimed at the intelligent gamer and you have to applaud Ubisoft for that. I just wish they'd make it a bit more fun...

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Post #: 149
RE: Assassin's Creed: Brotherhood - 2/8/2010 8:34:28 PM   
the anomaly


Posts: 6423
Joined: 20/6/2006
quote:

ORIGINAL: Fluke Skywalker
The gameplay was pretty good at times (although still repetitive) but I can't get over the crapness of the fighting, to pull off a counter seems a bit random, and it's never exciting to get to into a fight just a chore. I think the fight mechanics need a major overhaul. It doesn't feel fluid just sluggish and after playing something like Bayonetta ,AC2 really did seem like something out of the dark ages in this respect.


To be fair this is never going to be Bayonetta ... infact nothing is. I'll add that all I ever did in AC/2 is counter. You pretty much wait for an attack and rip them apart with a counter. It shouldn't be random at all. I agree combat need's to be improved still ... but the counter system works just fine. It's like a mouse poking a lion ... the lion wouldn't normally bother .... but one poke and BAM! Squished Jerry.

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Post #: 150
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