the anomaly
Posts: 6398
Joined: 20/6/2006
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quote:
ORIGINAL: Harry Tuttle I've made my feelings on the game clear a few posts up (in discussion with you ). I didn't dig it as much as the original, it felt aimless, bogged down, unfocussed and a little bit dull. Simple really. I didn't hate the game, in fact I did like it but I loved the original. This was a massive dissapointment in comparison, especially after all the hype. We had a dicussion but it trailed of, as you've pipped up again I thought you'd have more to say. You've made some fair points and some constructive criticism which is what I was after. quote:
ORIGINAL: rich The combat, stealth, flying, gadgets and bosses (well most of them) are all improved. Wasn't a fan of the plot to be honest but it's still decent. Not much room for disapointment personally. Unfocused? I mean the buildings are further apart but it's still the same setup of getting gadget X to open area Y. All true! Though in regards to the game being unfocused I think I can understand that. It's partly due to opening the game up and offering more freedom. If you do that you can't focus the game and have players do exactually want you want etc. You can guide players and the game does that for sure but it's a trade off of offering more freedom. Balance is key. I remember a few people complaining Arkham was too linear etc quote:
ORIGINAL: Harry Tuttle I couldn't tell much difference between the combat in Asylum and City personally (it has been a while since I played Asylum though). I thought it could have been tighter in both cases to be honest. I also found the bosses just as dull in City as Asylum. The Ra's fight bored me, as did the Grundy fight and the Clayface end fight was tragically bad. Considering the only real complaints about the first game were the boss fights it surprised me that they didn't make more of an effort. I thought the plot was utter bobbins and I found a lot of the side missions samey and in some cases too long (the Zsasz one especially). The flying/gliding was great fun though, I enjoyed the flight challenges and the Ra's level (right up until the boss fight) and some of the puzzles were a joy to solve. Like I said, I did like the game but expected it to be better and I had more fun with the first one. Regarding bosses and combat ... I think you should replay Arkahm. As they are an improvement for sure. If the bosses didn't meet your expectations that's still fair enough. Though combat is much improved. quote:
ORIGINAL: Toby Monroe quote:
ORIGINAL: the anomaly quote:
ORIGINAL: jcthefirst I can understand not going after the trophies, but boring? Indeed. Elaborate. It bored me. What can I say. It lacked the atmosphere of Asylum, the main plot was muddled, or at least it felt like it, probably due to the whole, the guy who you think is the main bad guy is perhaps not the main badguy and lets not forget Joker he could turn out be the No1 villain but then again hey may be just a slightly larger distraction than say the Cockney Cobblepot. I'm pretty sure Asylum gave me the willies on a couple of occasions aswell. So yeah, it struggled to maintain my interest. You can say a bit more than "it's boring" Which you have now ... a bit. Have you finished it then? I agree as above it isn't as tight and focussed as Arkaham is. But that's in large part due to the freedom it gives you in regards to a larger more open world to play in and side stories, side missions and more extra challenges to do in your own time.
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