Chojin
Posts: 4658
Joined: 29/6/2007 From: Bedfordshire
|
quote:
ORIGINAL: the anomaly quote:
ORIGINAL: Chojin I'd describe it as saints row lite. The customisation options are limited, there's a lot less content with less collectibles, missions and side missions when compared to the second game. I managed to get the 1k with 32 hours of playtime. When there's an achievement in the second game for 50 hours played and this game has one for 30, you can tell there's a lot less content. It's a fun game, but very very easy ti complete. Is it a tighter experience? Or do you feel that your missing out on some serious stuff? I for one would never complain about the lack of collectibles. If the overall experience was still great then I'm not bothered as I do think some mission types etc over lapped in the last game needlessly and were just a variation on stuff you've done already. Regarding the timed achievement again if they've checked gamers stats and found only 4% of people got that 50 hours achievement then I'd understand why they'd scale it back to something more players got who still achieved. I remember I clocked every main mission and almost all the side mission in around 35+ in the last game so I don't know what I would have done for the other 15 hours. Interested to hear your thoughts anyway. Oh and does the game come with the online pass? Loads more DLC than I expected for the game. It's the one game I'm leaving till Crimbo so still looking forward to it. There are a few standout missions with some great set pieces but there just aren't enough of them. I remember hearing that every mission would have something you will remember about it and that the designers wanted to make each mission unique but this really isn't the case. After a few initial epic missions it soon gets into the generic fetch questing and assassination missions. Overall it just felt like I was burning through it when I really shouldn't have been. Maybe it's just that the achievements were poorly done but I wanted more. There aren't even any related to the 'Whored Mode' which I haven't touched. It has a rushed feeling overall - even the little things like the radio stations were limited and lacking in content. The 80's station has around four tracks and you can tell the budget must have been stretched because recognisable tunes haven't been used. The EDM station doesn't have a single recognisable track, I couldn't say I favored any of the radio stations at all. Little things like clothing options are less this time around - you used to be able to have two layers of clothing, now it's only one. The tatoo options only contain wacky cartoony designs, where are the tribal designs? There's so much that has just been skimmed over that it becomes rather sizeable, if it was only one element I could overlook it but when combined it's a poor follow up to the second game which set the bar very high.
_____________________________
http://chojin.devour.org - Mixes, Contact, Etc XBL/PSN - Chojin22000
|