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RE: L.A. Noire

 
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RE: L.A. Noire - 19/5/2011 9:35:05 PM   
talpacino


Posts: 3685
Joined: 15/11/2005
From: The Royal County

quote:

ORIGINAL: juanvasquez

I'm gonna go with HMV's deal and get LA Confidential with it. I've got a few games to trade in (that comes to £48 according to the app) so will probably pick up another Blu-ray while I'm there.


Same as me, it's a pretty good deal. I'll be trading Bulletstorm and OF Red River as well so shouldn't cost much.

Can't wait to get home tomorrow night to play it.

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Post #: 61
RE: L.A. Noire - 19/5/2011 9:39:31 PM   
juanvasquez


Posts: 7611
Joined: 2/9/2006
From: The cupboard under the stairs

quote:

ORIGINAL: talpacino


quote:

ORIGINAL: juanvasquez

I'm gonna go with HMV's deal and get LA Confidential with it. I've got a few games to trade in (that comes to £48 according to the app) so will probably pick up another Blu-ray while I'm there.


Same as me, it's a pretty good deal. I'll be trading Bulletstorm and OF Red River as well so shouldn't cost much.

Can't wait to get home tomorrow night to play it.


I'm chopping in Bulletstorm too. Only get £14 for it though.

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Post #: 62
RE: L.A. Noire - 19/5/2011 9:42:46 PM   
Scott_

 

Posts: 4141
Joined: 26/6/2008
From: Leeds
It's causing a small number of 360/PS3's to overheat and crash...

http://www.computerandvideogames.com/302296/news/la-noire-crashing-ps3-and-360-rockstars-advice-in-full/

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Post #: 63
RE: L.A. Noire - 19/5/2011 10:17:57 PM   
SWOTBM


Posts: 1998
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Is that ASDA deal in-store or online? Looks interesting, can't wait to get my detective on.  

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Post #: 64
RE: L.A. Noire - 19/5/2011 10:28:28 PM   
indysgill


Posts: 5137
Joined: 30/9/2005
From: relic hunting
quote:

ORIGINAL: Scott_

It's causing a small number of 360/PS3's to overheat and crash...

http://www.computerandvideogames.com/302296/news/la-noire-crashing-ps3-and-360-rockstars-advice-in-full/


http://kotaku.com/5803654/rockstar-no-longer-blaming-playstation-firmware-for-rare-la-noire-ps3-overheating

I got mine this morning, will start it in a hour or so.


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Post #: 65
RE: L.A. Noire - 20/5/2011 3:04:40 AM   
thepluginbaby


Posts: 997
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From: deep space... erm y'know DEEP space
Played a bit tonight, well a couple of hours... suffice it to say I am really liking it. Its got a slow burn to it but I am finding myself getting more and more drawn in. Feels very much like a point and click adventure game at points as you survey a crime scene to find clues. The facial technology is astounding, it really is a massive leap forward for games, these are the most believable and natural characters yet seen in a game. Mass Effect feels like the Muppets in comparison!

The one thing I'm not really liking are the cop missions, it seems that whenever you are about to arrive at a location to do with the case, you will be called upon to assist police forces. It usually involves you driving to the other side of the city to engage with enemies through the usual clunky GTAIV combat mechanics. It has the habit of feeling as if it is pulling you away from the plot to perform these run of the mill action sequences. You don't have to do them of course, but you feel as if you must (damn achievements).

It feels like a complete reversal of Red Dead Redemption, where the story missions paled in comparison to just dicking around and exploring the landscape hunting bears.


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Post #: 66
RE: L.A. Noire - 20/5/2011 8:22:36 AM   
From_Hell


Posts: 1543
Joined: 4/10/2005
From: The foot of the MegaTree
This was going to be a Day 1 purchase for me, but I've decided to hold off for a while. I really hope I'm wrong and someone comes on here and says how massively wrong I am, but a couple of the reviews have said that there's actually very little choice involved in the game, and you can't really go wrong in the interrogations. That's put me off a bit - and I'm wondering whether there's any kind of challenge involved, or whether you're essentially watching a 20 hour movie which involve pressing a few buttons on the control pad. As I said, I hope someone who's actually played the game tells me I'm wrong!

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Post #: 67
RE: L.A. Noire - 20/5/2011 8:26:14 AM   
Chief


Posts: 7766
Joined: 30/9/2005
From: Banshee
Tempted to trade Brink at HMV.

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Post #: 68
RE: L.A. Noire - 20/5/2011 8:37:31 AM   
sroey


Posts: 1464
Joined: 30/9/2005
Well I played for a few cases last night and just made it to the traffic section....after cracking a very public murder.

It is very very polished and the facial animation is excellent. Really good - there are a few quirks such as overly obvious facial cues etc when talking to suspects but it is really really good.

The game is very stop start at first and very linear so far. Doesnt seem to be much choice involved yet - it reminds me of MAfia 2 - great to look at, highly polished but a bit 1 dimensional. I know I have only played for an hour or 2 but I was instantly struck by how I would not be replaying it. It is more of an interactive movie than anything...

That may all change the further I get into it but I am glad that something new has come along that isnt just GTA with pretty face tech!


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Post #: 69
RE: L.A. Noire - 20/5/2011 9:01:17 AM   
juanvasquez


Posts: 7611
Joined: 2/9/2006
From: The cupboard under the stairs

quote:

ORIGINAL: From_Hell

This was going to be a Day 1 purchase for me, but I've decided to hold off for a while. I really hope I'm wrong and someone comes on here and says how massively wrong I am, but a couple of the reviews have said that there's actually very little choice involved in the game, and you can't really go wrong in the interrogations. That's put me off a bit - and I'm wondering whether there's any kind of challenge involved, or whether you're essentially watching a 20 hour movie which involve pressing a few buttons on the control pad. As I said, I hope someone who's actually played the game tells me I'm wrong!


Worked for Heavy Rain and that games effing awesome!.

Can anyone confirm that Blu-ray offer at HMV is with the 360 version as well? Usually when they do this it's PS3 only and Xbox users just get 800 points.

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Post #: 70
RE: L.A. Noire - 20/5/2011 9:03:44 AM   
porntrooper

 

Posts: 2607
Joined: 6/9/2006
From: Sheffield

quote:

ORIGINAL: From_Hell

This was going to be a Day 1 purchase for me, but I've decided to hold off for a while. I really hope I'm wrong and someone comes on here and says how massively wrong I am, but a couple of the reviews have said that there's actually very little choice involved in the game, and you can't really go wrong in the interrogations. That's put me off a bit - and I'm wondering whether there's any kind of challenge involved, or whether you're essentially watching a 20 hour movie which involve pressing a few buttons on the control pad. As I said, I hope someone who's actually played the game tells me I'm wrong!


I've heard this too, but I don't think I'm going to let it prevent me from purchasing. Charlie Brooker said its a bit like that, that there is total immersion one minute and the next you really feel the limitations and rules of the game world.

I thought Heavey Rain did a great job of making you work for the best choice, other choices didnt always lead to death, but if you screwed some up, things in the story really changed up, really giving it a replay factor. Hope LA Noire does this too.

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Post #: 71
RE: L.A. Noire - 20/5/2011 10:42:16 AM   
DONOVAN KURTWOOD


Posts: 8868
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If i hated Red Dead Redemption will i also hate this?

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Post #: 72
RE: L.A. Noire - 20/5/2011 10:48:55 AM   
dirtypunk

 

Posts: 20
Joined: 21/6/2007
Can't wait probably gonna go for the HMV deal as I've never seen LA Confidential.
Gonna pop out for it at lunch can't wait, I never buy games first day.

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Post #: 73
RE: L.A. Noire - 20/5/2011 10:55:04 AM   
juanvasquez


Posts: 7611
Joined: 2/9/2006
From: The cupboard under the stairs
The blu-ray deal includes the 360 version too. However, due to my local store only being allocated 6 copies, I don't have one.

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Post #: 74
RE: L.A. Noire - 20/5/2011 10:55:52 AM   
talpacino


Posts: 3685
Joined: 15/11/2005
From: The Royal County
quote:

ORIGINAL: juanvasquez


quote:

ORIGINAL: From_Hell

This was going to be a Day 1 purchase for me, but I've decided to hold off for a while. I really hope I'm wrong and someone comes on here and says how massively wrong I am, but a couple of the reviews have said that there's actually very little choice involved in the game, and you can't really go wrong in the interrogations. That's put me off a bit - and I'm wondering whether there's any kind of challenge involved, or whether you're essentially watching a 20 hour movie which involve pressing a few buttons on the control pad. As I said, I hope someone who's actually played the game tells me I'm wrong!


Worked for Heavy Rain and that games effing awesome!.

Can anyone confirm that Blu-ray offer at HMV is with the 360 version as well? Usually when they do this it's PS3 only and Xbox users just get 800 points.

I just got that deal on xbox with LA Confidential over here in Ireland so you should be good.

EDIT: Sorry, didn't see your post above.

< Message edited by talpacino -- 20/5/2011 11:12:25 AM >


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Post #: 75
RE: L.A. Noire - 20/5/2011 11:09:03 AM   
LB Jeffries


Posts: 3465
Joined: 2/10/2005
It just landed on the doormat!!!
I know I'm still going to be playing this come midnight!

I'll give my views on it in a few hours.


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Post #: 76
RE: L.A. Noire - 20/5/2011 11:13:12 AM   
LB Jeffries


Posts: 3465
Joined: 2/10/2005
Well, a minute in and my PS3 already froze!
Only been turned on for 2 minutes so it can't be down to over-heating. FECK.


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Post #: 77
RE: L.A. Noire - 20/5/2011 11:23:00 AM   
LB Jeffries


Posts: 3465
Joined: 2/10/2005
Just realised what's happening - it's freezing when I'm trying to access the Playstation Store through the game as it's still fecking 'down for maintenance'.
Which means I can't redeem any codes until it's back up. Up yours Sony.


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Post #: 78
RE: L.A. Noire - 20/5/2011 11:38:59 AM   
kata


Posts: 3201
Joined: 30/9/2005
From: Motorville
Was hoping this would arrive from Lovefilm today but it's still on my list 
Guess you can't be lucky every time.


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Post #: 79
RE: L.A. Noire - 20/5/2011 12:01:45 PM   
porntrooper

 

Posts: 2607
Joined: 6/9/2006
From: Sheffield
Just been to pick this up from Morrisons near me, and they've stopped stocking Games! What the fuck!?

Ah well, fuck it I'll go grab it elsewhere tomorrow.

People playing it? Thoughts? If I really enjoyed Heavy Rain, Red Dead and all other story driven single player games, will this be up my alley? I fucking hope so.

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Post #: 80
RE: L.A. Noire - 20/5/2011 1:09:21 PM   
straight2dvd


Posts: 407
Joined: 7/10/2007
From: Wales
This arrived this morning and so far I've been playing on it for 3 hours. I am not really blown away by it to be perfectly honest - sure, the facial recognition is amazing, the music and overall look of L.A in 1947 is stunning but the actual gameplay itself leaves a lot to be desired. The first hour is basically a how-to guide to playing the actual game but the cases seem far too easy and very unfufilling so far. I think playing a cop is a great idea but sadly Rockstar seem to have added the boredom of the paperwork to this game also....

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Post #: 81
RE: L.A. Noire - 20/5/2011 1:13:11 PM   
JIm R

 

Posts: 9185
Joined: 30/9/2005
From: Surrey
To be fair, Rockstar, in all their pre-release blurb did indicate there was going to be a lot of 'solving' and realisitc Police work, rather than just firing a gun at some 'bad dudes'.

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Post #: 82
RE: L.A. Noire - 20/5/2011 1:29:39 PM   
straight2dvd


Posts: 407
Joined: 7/10/2007
From: Wales
quote:

ORIGINAL: JIm R

To be fair, Rockstar, in all their pre-release blurb did indicate there was going to be a lot of 'solving' and realisitc Police work, rather than just firing a gun at some 'bad dudes'.


For me, the real issue so far is that the "solving" element is very linear and each item you investigate puts you in touch with the next peice of the puzzle, there really is nothing to throw you off the scent whatsover to give you a challenge. I have already completed 7 cases in under 2 hours. It really is just a case of cutscene/pick up item and get information/travel to location where item was purchased/speak to owner/question neighbour/question owner/arrest owner/case solved. It really is a let down.

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Post #: 83
RE: L.A. Noire - 20/5/2011 1:44:36 PM   
straight2dvd


Posts: 407
Joined: 7/10/2007
From: Wales
There is a feeling that the game is "dated" and feels like the B-team have worked on it mostly. There is a high reliance so far on chasing down suspects on foot but these are basically on-rails as you have to climb a pipe, jump from a ledge, climb/slide down ladder, etc, etc. There really isn't any real challenge to these sections and I think it would have been a more novel idea to actually have the perp throw down trash cans to stop you, or you having to avoid traffic, etc.

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Post #: 84
RE: L.A. Noire - 20/5/2011 1:49:23 PM   
JIm R

 

Posts: 9185
Joined: 30/9/2005
From: Surrey
Okay, S2D, to be fair, I'm not sitting in front of the game so I can't comment and if Rockstar have 'sold' the concept more than it is, then I too will be disappointed, but still looking forward to it, surely all the decent reviews can't be wrong can they ? Or has the level of expectation of what's achievable on the game outweighed the reality of the confines of the tech ?

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Post #: 85
RE: L.A. Noire - 20/5/2011 1:56:35 PM   
straight2dvd


Posts: 407
Joined: 7/10/2007
From: Wales
To be honest, Jim R, I think this game is a case of diminishing returns so far and I am really not in the mindset to actually want to play it to completion. It was different for RDR as that genuinely felt like a massive leap forward from the staple GTA design and it had a lot to do outside of the main story missions but La Noire doesn't feel like a true open world sand box title as there is a massive amount of cutscenes and load outs to new destinations.

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Post #: 86
RE: L.A. Noire - 20/5/2011 2:00:17 PM   
TrendMeUp


Posts: 984
Joined: 11/10/2005
From what I've read about the game (which is a lot) seasoned gamers would get more out of the investigating if they turn the prompts off. When you're investigating the crime scenes, there are sound and vibration cues that help tell you where clues are and when you've found all the clues in an area. Perhaps turning these off will make the game more challenging and less linear. Anyway I'm picking up my copy shortly so I will give my thoughts later.

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Post #: 87
RE: L.A. Noire - 20/5/2011 2:03:24 PM   
TrendMeUp


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BTW, this game has never been sold as a sandbox title. That's not what Rockstar are going for, as far as I know.

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Post #: 88
RE: L.A. Noire - 20/5/2011 2:20:29 PM   
straight2dvd


Posts: 407
Joined: 7/10/2007
From: Wales
quote:

ORIGINAL: TrendMeUp

From what I've read about the game (which is a lot) seasoned gamers would get more out of the investigating if they turn the prompts off. When you're investigating the crime scenes, there are sound and vibration cues that help tell you where clues are and when you've found all the clues in an area. Perhaps turning these off will make the game more challenging and less linear. Anyway I'm picking up my copy shortly so I will give my thoughts later.


The very first thing I did is turn off all prompts for clues. I am currently starting to enjoy it a little more to be honest and have completed 3 Street crime cases so far which have actually been a lot of fun.

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Post #: 89
RE: L.A. Noire - 20/5/2011 2:33:07 PM   
porntrooper

 

Posts: 2607
Joined: 6/9/2006
From: Sheffield
I know this isn't a sandbox game, but if after a few hours and cases solved, I just want to have a drive around LA and look at stuff, can I? If a call comes through for street crime and I dont respond, is that crime lost never to return, or will it crop up again later at random, same as the random event in Red Dead? If it is possible to wander round LA, whats the world like, how populated is it? Can I interact with stuff?


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Post #: 90
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