Syndicate (Full Version)

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DJ Satan -> Syndicate (12/9/2011 6:45:54 PM)

So the biggest secret on the net has been confirmed and EA are releasing an update of Syndicate.

The update being it completely changing genre and becoming yet another FPS. Is this going to be the biggest fuckup since Shadow Run not being an RPG?

The fact it is Starbreeze studios gives me hope but I can't fail to see it being a cheap cash in on Deus Ex.

http://www.xbox360achievements.org/news/news-9540-Syndicate-Reinvention-Officially-Confirmed-by-EA.html

[image]http://www.xbox360achievements.org/images/screenshots/1946/med_12.jpg[/image]
[image]http://www.xbox360achievements.org/images/screenshots/1946/med_screens_shortlist_-_10.jpg[/image]
[image]http://www.xbox360achievements.org/images/screenshots/1946/med_syndicate11.jpg[/image]

quote:


"We are excited to finally reveal what we've been working on the past couple years," says Mikael Nermark, CEO of Starbreeze Studios. "It's been a great experience working with EA, and an amazing opportunity for us to use our expertise in the first person shooter and action genres to bring back, and reignite, the signature action/espionage gameplay of Syndicate."

Assuming the role of Miles Kilo, you're Eurocorps' prototype agent embroiled in a tale of corruption and revenge amid a Machiavellian world set in 2069. Eurocrop, Cayman Global and Aspari are at the very centre of this brutal corporate war, in which each is vying for control over the American market. And without a government to keep things in check, it's total chaos.

Using something called DART 6 bio-chip technology implanted in Kilos' head, you'll be able to slow time and breach the connected digital world around you, providing fast-paced shooter mechanics and hacking, chip breach gameplay. There's also an immersive story and a separate 4-player co-op mode promised. And well, it all looks rather Deus Ex-y to us.

"Our goal with Syndicate is to provide a challenging action shooter for today's gamers as well as fans of the original. I'm sure they will enjoy and recognise the legacy that made it such a classic," says Jeff Gamon, EA Partners Executive Producer. "Fans of the franchise will recognise many weapons and environments in the game, but in a whole new way. The game also provides a separate and deep 4-player co-op mode featuring missions from the original cult classic, which adds another layer of depth to the overall experience."


I can see the similarity now.

[image]http://upload.wikimedia.org/wikipedia/en/d/d4/Syndicate_wars-screenshot_combat_01.png[/image]
[image]http://www.mobygames.com/images/shots/l/360929-syndicate-jaguar-screenshot-the-jaguar-uses-the-pc-s-art-unlike.jpg[/image]

So what do you think?




borstal -> RE: Syndicate (12/9/2011 7:44:24 PM)

Im thinking 'darn, Satan beat me to it'.

Anyway. Yes. I really wanted Shadowrun to be a fantastic update of a classic and it wasnt and I also have the same concerns of this. Its the usual wait and see I guess.




directorscut -> RE: Syndicate (12/9/2011 7:46:14 PM)

EA should die in a fire of poo and vomit.




Darth Marenghi -> RE: Syndicate (12/9/2011 9:59:05 PM)

What an absolute travesty. [:@]




Rgirvan44 -> RE: Syndicate (12/9/2011 10:11:55 PM)

Its ok guys playing this game just now - they just renamed it. 




Chief -> RE: Syndicate (13/9/2011 9:41:48 AM)

That's disgusting.

Common sense says they should have just HD'd the shit out of the original (fuck off Wars....) and released it for download.

My fond memories of persuading as many people as I could to follow me then self destructive have been tarnished and I'm not happy.
<insert sad face here>




paulyboy -> RE: Syndicate (13/9/2011 10:53:20 AM)

At least it's Starbreeze, if you're going to give any licence/game the FPS makeover you could do a lot worse than those guys.




Pratt82 -> RE: Syndicate (13/9/2011 1:20:57 PM)

Am I right in thinking this game was as follows:

[image]http://i2.listal.com/image/287386/936full-syndicate-wars-cover.jpg[/image]

[image]http://i2.listal.com/image/783647/936full-syndicate-wars-screenshot.jpg[/image]

I read somewhere yesterday that this was returning next year but as a FPS??? [:(]





Darth Marenghi -> RE: Syndicate (13/9/2011 1:45:12 PM)


quote:

ORIGINAL: paulyboy

At least it's Starbreeze, if you're going to give any licence/game the FPS makeover you could do a lot worse than those guys.


Does it really matter, Pauly? It's still emphatically not Syndicate, whoever's doing it.




kata -> RE: Syndicate (13/9/2011 1:53:44 PM)

I'd kill for a HD version of the original or wars in the iso view.  Literally kill...




Pratt82 -> RE: Syndicate (13/9/2011 1:53:44 PM)

I don't want a FPS 'Syndicate Game'! I want 4 guys with big arse guns (miniguns to be exact) blasting the shit out of other groups and blowing buildings up as shown 2 posts up! [sm=icon_smile_pistols.gif]

Not everything should be a FPS for god sake! [sm=893banghead-thumb.gif]

Edit: Is this it???

[image]http://syndicate.lubie.org/downloads/swars_pictures/swars_artwork_cover_refurbished_hq.jpg[/image]




britesparc -> RE: Syndicate (13/9/2011 2:18:33 PM)

Hey, if it's successful maybe they'll re-release the original on XBLA/PSN.




superdan -> RE: Syndicate (13/9/2011 2:29:28 PM)

I'd forgotten all about Syndicate, man that was an amazing game. This new one looks like it will probably be total bobbins in comparison.

How long before they release a FPS version of X-Com? [:D]




Pratt82 -> RE: Syndicate (13/9/2011 2:29:57 PM)

quote:

ORIGINAL: britesparc

Hey, if it's successful maybe they'll re-release the original on XBLA/PSN.



GENIUS! [:D] Infact, they should do this anyway!




paulyboy -> RE: Syndicate (13/9/2011 2:33:28 PM)


quote:

ORIGINAL: Darth Marenghi

Does it really matter, Pauly? It's still emphatically not Syndicate, whoever's doing it.



Hehe, judging from the reaction in this thread, apparently not! [:D]




DJ Satan -> RE: Syndicate (13/9/2011 2:36:58 PM)


quote:

ORIGINAL: superdan

I'd forgotten all about Syndicate, man that was an amazing game. This new one looks like it will probably be total bobbins in comparison.

How long before they release a FPS version of X-Com? [:D]


They announced that already.
http://en.wikipedia.org/wiki/XCOM
[:(]




Scott_ -> RE: Syndicate (13/9/2011 2:45:54 PM)

So in this 'Syndicate' all you do is go around shooting people and blowing shit up? Exactly how is that different to an FPS?

Tint those screens gold though and it will look just like Deus Ex.




superdan -> RE: Syndicate (13/9/2011 2:50:28 PM)

quote:

ORIGINAL: DJ Satan


quote:

ORIGINAL: superdan

I'd forgotten all about Syndicate, man that was an amazing game. This new one looks like it will probably be total bobbins in comparison.

How long before they release a FPS version of X-Com? [:D]


They announced that already.
http://en.wikipedia.org/wiki/XCOM
[:(]


No fucking way... I was only joking too [&o]




Darth Marenghi -> RE: Syndicate (13/9/2011 2:52:31 PM)


quote:

ORIGINAL: paulyboy


quote:

ORIGINAL: Darth Marenghi

Does it really matter, Pauly? It's still emphatically not Syndicate, whoever's doing it.



Hehe, judging from the reaction in this thread, apparently not! [:D]


If you're a fan of the PC/Amiga original, there was only ever going to be one response. [:D]




DJ Satan -> RE: Syndicate (13/9/2011 3:06:19 PM)


quote:

ORIGINAL: Scott_

So in this 'Syndicate' all you do is go around shooting people and blowing shit up? Exactly how is that different to an FPS?

Tint those screens gold though and it will look just like Deus Ex.

It was a squad based isometric shooter, which involved tactical upgrades of your crew's weapons and cybernetic implants. Not your typical FPS.




Darth Marenghi -> RE: Syndicate (13/9/2011 3:15:38 PM)

Someone on the Guardian games blog made a brilliant (if slightly twisted [:D]) comment about the original games:

quote:

I feel this is yet another loss for both the maturing gaming community and gamers too young to have experienced classics such as Syndicate in a time where gameplay championed visuals. It's hard to find a game these days that risks placing the player in a true morally ambivalent position.

My enjoyment of the originals had very little to do with the RTS elements (which to be fair only consisted of sporadically restocking your meat pool and clicking research / upgrade) and everything to do with my role in the world.

As a faceless CEO behind an untouchable desk I could revel in my own self crapulence and indulge my own twisted motivations. I sent minion after minion to their deaths over nothing more than taking a dislike to a NPC jacket or the internal chuckles felt after a nicely positioned explosion sent hundreds of innocents down razor wired escape routes after hours of self guided set-up play.

It was this freedom to devise and oversee such atrocities that gave flavour to your personal Syndicate and the bleak hopelessness of the world in which it existed. It’s the continued watering down of these experiences that hold the true tragedy of these modernised / reboot announcements.

Syndicate was all about god like empowerment and dehumanisation, replacing individualism with the players own motivations and agendas. It’s not about yet another protagonist lead narrative where no doubt a forced rebellion keeps the players choices on the right side or morality.

In Syndicate I was the man, I didn’t work for him and that’s what FPS will always fail to communicate. You need a table top and a pointer to devise truly blood chilling war crimes, not knee deep with your face against trench and a gun in your hand.


http://www.guardian.co.uk/technology/gamesblog/2011/sep/12/syndicate-ea-news?commentpage=1#comment-12373901




directorscut -> RE: Syndicate (13/9/2011 4:22:02 PM)

Next they'll reboot Commandos as a COD-style shooter and harp on about how they're staying true to the original. [:(] [8|] [:@]




DJ Satan -> RE: Syndicate (13/9/2011 4:45:04 PM)

Playing devil's advocate here:
Do they have a valid point? Are tactical RS games too niche in these console days? I can't remember any that sold in the numbers required for today's triple AAA market,




clownfoot -> RE: Syndicate (13/9/2011 4:47:02 PM)

quote:

ORIGINAL: Darth Marenghi

Someone on the Guardian games blog made a brilliant (if slightly twisted [:D]) comment about the original games:

quote:

I feel this is yet another loss for both the maturing gaming community and gamers too young to have experienced classics such as Syndicate in a time where gameplay championed visuals. It's hard to find a game these days that risks placing the player in a true morally ambivalent position.

My enjoyment of the originals had very little to do with the RTS elements (which to be fair only consisted of sporadically restocking your meat pool and clicking research / upgrade) and everything to do with my role in the world.

As a faceless CEO behind an untouchable desk I could revel in my own self crapulence and indulge my own twisted motivations. I sent minion after minion to their deaths over nothing more than taking a dislike to a NPC jacket or the internal chuckles felt after a nicely positioned explosion sent hundreds of innocents down razor wired escape routes after hours of self guided set-up play.

It was this freedom to devise and oversee such atrocities that gave flavour to your personal Syndicate and the bleak hopelessness of the world in which it existed. It's the continued watering down of these experiences that hold the true tragedy of these modernised / reboot announcements.

Syndicate was all about god like empowerment and dehumanisation, replacing individualism with the players own motivations and agendas. It's not about yet another protagonist lead narrative where no doubt a forced rebellion keeps the players choices on the right side or morality.

In Syndicate I was the man, I didn't work for him and that's what FPS will always fail to communicate. You need a table top and a pointer to devise truly blood chilling war crimes, not knee deep with your face against trench and a gun in your hand.


http://www.guardian.co.uk/technology/gamesblog/2011/sep/12/syndicate-ea-news?commentpage=1#comment-12373901


I feel the same way about Civilisation. No matter what strategy I'm employing, as soon as the French turn up I'm battering them into submission. [:D]




directorscut -> RE: Syndicate (13/9/2011 4:52:57 PM)


quote:

ORIGINAL: DJ Satan

Playing devil's advocate here:
Do they have a valid point? Are tactical RS games too niche in these console days? I can't remember any that sold in the numbers required for today's triple AAA market,


So let's just homogenize everything into an FPS so there'll be no diversity in games at all?




Chief -> RE: Syndicate (13/9/2011 4:54:38 PM)

It's all about the dollar.




clownfoot -> RE: Syndicate (13/9/2011 5:05:59 PM)

quote:

ORIGINAL: directorscut


quote:

ORIGINAL: DJ Satan

Playing devil's advocate here:
Do they have a valid point? Are tactical RS games too niche in these console days? I can't remember any that sold in the numbers required for today's triple AAA market,


So let's just homogenize everything into an FPS so there'll be no diversity in games at all?


At least the Alien Breed re-make wasn't an FPS!




paulyboy -> RE: Syndicate (13/9/2011 5:26:30 PM)


quote:

ORIGINAL: DJ Satan

Playing devil's advocate here:
Do they have a valid point? Are tactical RS games too niche in these console days? I can't remember any that sold in the numbers required for today's triple AAA market,



quote:

ORIGINAL: Chief

It's all about the dollar.



This basically.

I'm sure if EA thought a modern RTS update of the Syndicate IP was liable to make them a gazillion dollars they'd be falling over themselves to have it made.




directorscut -> RE: Syndicate (13/9/2011 5:45:05 PM)

Starcraft 2 made a gazillion dollars and Total War: Shogun 2 was also extremely successful so there is a sizable market for strategy games out there.




DJ Satan -> RE: Syndicate (13/9/2011 6:08:42 PM)


quote:

ORIGINAL: directorscut

Starcraft 2 made a gazillion dollars and Total War: Shogun 2 was also extremely successful so there is a sizable market for strategy games out there.

Aren't they both PC only?




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